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	<title>Comments on: Events in Actionscript 2</title>
	<atom:link href="http://www.richardlord.net/blog/events-in-actionscript-2/feed" rel="self" type="application/rss+xml" />
	<link>http://www.richardlord.net/blog/events-in-actionscript-2</link>
	<description>Actionscript/Flex, PHP and Java developer</description>
	<lastBuildDate>Sat, 24 Jul 2010 00:46:07 +0000</lastBuildDate>
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		<title>By: franck</title>
		<link>http://www.richardlord.net/blog/events-in-actionscript-2/comment-page-1#comment-38461</link>
		<dc:creator>franck</dc:creator>
		<pubDate>Sat, 24 Jul 2010 00:46:07 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigroom.co.uk/blog/events-in-actionscript-2/#comment-38461</guid>
		<description>Brilliant ! AS2 is yet widely used yet..
thanks</description>
		<content:encoded><![CDATA[<p>Brilliant ! AS2 is yet widely used yet..<br />
thanks</p>
]]></content:encoded>
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	<item>
		<title>By: richard</title>
		<link>http://www.richardlord.net/blog/events-in-actionscript-2/comment-page-1#comment-25119</link>
		<dc:creator>richard</dc:creator>
		<pubDate>Tue, 14 Aug 2007 16:29:22 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigroom.co.uk/blog/events-in-actionscript-2/#comment-25119</guid>
		<description>Only sorry I didn&#039;t share it sooner. I came up with the idea before I created this blog so sharing it wasn&#039;t so easy then. Didn&#039;t think about it later until writing documentation for flashgamecode.net.</description>
		<content:encoded><![CDATA[<p>Only sorry I didn&#8217;t share it sooner. I came up with the idea before I created this blog so sharing it wasn&#8217;t so easy then. Didn&#8217;t think about it later until writing documentation for flashgamecode.net.</p>
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	<item>
		<title>By: bunnyhero</title>
		<link>http://www.richardlord.net/blog/events-in-actionscript-2/comment-page-1#comment-25118</link>
		<dc:creator>bunnyhero</dc:creator>
		<pubDate>Tue, 14 Aug 2007 15:55:29 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigroom.co.uk/blog/events-in-actionscript-2/#comment-25118</guid>
		<description>nice! thanks for sharing, i am likely to use this.</description>
		<content:encoded><![CDATA[<p>nice! thanks for sharing, i am likely to use this.</p>
]]></content:encoded>
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	<item>
		<title>By: Richard Leggett</title>
		<link>http://www.richardlord.net/blog/events-in-actionscript-2/comment-page-1#comment-25104</link>
		<dc:creator>Richard Leggett</dc:creator>
		<pubDate>Tue, 14 Aug 2007 13:31:12 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigroom.co.uk/blog/events-in-actionscript-2/#comment-25104</guid>
		<description>Yeah this is a really good method, I wish we could have gone with something a little more robust like this with AS3. I love the way multicast delegates work in C# even though the consistency has improved and more people are using consts for the event types. 

The AS3 version of this technique would be slightly less verbose because of method enclosure but it&#039;s still a refreshing look at event dispatching, thanks.</description>
		<content:encoded><![CDATA[<p>Yeah this is a really good method, I wish we could have gone with something a little more robust like this with AS3. I love the way multicast delegates work in C# even though the consistency has improved and more people are using consts for the event types. </p>
<p>The AS3 version of this technique would be slightly less verbose because of method enclosure but it&#8217;s still a refreshing look at event dispatching, thanks.</p>
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	<item>
		<title>By: Keith Peters</title>
		<link>http://www.richardlord.net/blog/events-in-actionscript-2/comment-page-1#comment-25101</link>
		<dc:creator>Keith Peters</dc:creator>
		<pubDate>Tue, 14 Aug 2007 13:11:42 +0000</pubDate>
		<guid isPermaLink="false">http://www.bigroom.co.uk/blog/events-in-actionscript-2/#comment-25101</guid>
		<description>I like it. A bit like C#&#039;s way of handling events.</description>
		<content:encoded><![CDATA[<p>I like it. A bit like C#&#8217;s way of handling events.</p>
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