Posts tagged as 'Fire'
Making fire with particles
I now have two examples creating fire using the Flint particle system. The first I mentioned earlier sets fire to the Flint logo. The second creates a fire and smoke effect. Both are in the examples section of the Flint website with full source code…
Posted on 21 February 2008 | 1 comment | continue reading
Flint Particle System version 0.9.2
I uploaded version 0.9.2 of Flint yesterday. I’ve made a big change to the package structure to reflect the new website – everything is in org.flintparticles instead of bigroom.flint. A couple of the classes have been renamed (all the zone classes end with the name suffix Zone, MoveEuler has become simply Move, and LineShape has become simply Line. I’ve added some new effects including DeathOffStage for simply removing particles when they leave the stage and two new zones, BitmapDataZone and DisplayObjectZone…
Posted on 21 February 2008 | no comments | continue reading
