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	<title>Richard Lord &#187; Fire</title>
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	<link>http://www.richardlord.net</link>
	<description>Actionscript/Flex, PHP and Java developer</description>
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		<title>Making fire with particles</title>
		<link>http://www.richardlord.net/blog/making-fire-with-particles</link>
		<comments>http://www.richardlord.net/blog/making-fire-with-particles#comments</comments>
		<pubDate>Thu, 21 Feb 2008 15:31:31 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[All]]></category>
		<category><![CDATA[Fire]]></category>
		<category><![CDATA[Flint]]></category>
		<category><![CDATA[Particles]]></category>

		<guid isPermaLink="false">http://www.bigroom.co.uk/blog/making-fire-with-particles/</guid>
		<description><![CDATA[<p>I now have two examples creating fire using the Flint particle system. The first I mentioned earlier sets fire to the Flint logo. The second creates a fire and smoke effect. Both are <a href="http://flintparticles.org/examples">in the examples section of the Flint website</a> with full source code...</p>]]></description>
			<content:encoded><![CDATA[<p>I now have two examples creating fire using the Flint particle system. The first I mentioned earlier sets fire to the Flint logo. The second creates a fire and smoke effect. Both are <a href="http://flintparticles.org/examples">in the examples section of the Flint website</a> with full source code.</p>

<p><a href="http://flintparticles.org/examples/logofire"><img src="/images/blog/flintlogo.jpg" width="250" height="100" border="0" /></a><p>

<p><a href="http://flintparticles.org/examples/fire-and-smoke"><img src="/images/blog/fireandsmoke.jpg" width="150" height="200" border="0" /></a><p>
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		<title>Flint Particle System version 0.9.2</title>
		<link>http://www.richardlord.net/blog/flint-particle-system-version-092</link>
		<comments>http://www.richardlord.net/blog/flint-particle-system-version-092#comments</comments>
		<pubDate>Thu, 21 Feb 2008 10:14:35 +0000</pubDate>
		<dc:creator>Richard</dc:creator>
				<category><![CDATA[All]]></category>
		<category><![CDATA[Fire]]></category>
		<category><![CDATA[Flint]]></category>
		<category><![CDATA[Particles]]></category>

		<guid isPermaLink="false">http://www.bigroom.co.uk/blog/flint-particle-system-version-092/</guid>
		<description><![CDATA[<p>I uploaded version 0.9.2 of Flint yesterday. I've made a big change to the package structure to reflect the new website - everything is in org.flintparticles instead of bigroom.flint. A couple of the classes have been renamed (all the zone classes end with the name suffix Zone, MoveEuler has become simply Move, and LineShape has become simply Line. I've added some new effects including DeathOffStage for simply removing particles when they leave the stage and two new zones, BitmapDataZone and DisplayObjectZone...</p>]]></description>
			<content:encoded><![CDATA[<p>I uploaded version 0.9.2 of Flint yesterday. I&#8217;ve made a big change to the package structure to reflect the new website &#8211; everything is in org.flintparticles instead of bigroom.flint. A couple of the classes have been renamed (all the zone classes end with the name suffix Zone, MoveEuler has become simply Move, and LineShape has become simply Line. I&#8217;ve added some new effects including DeathOffStage for simply removing particles when they leave the stage and two new zones, BitmapDataZone and DisplayObjectZone.</p>

<p>The BitmapDataZone and DisplayObjectZone enable you to use a BitmapData object or a DisplayObject object to define the area in which the emitter emits particles. The initial idea came from <a href="http://www.login-street.com/julien_tonsuso/">Julien</a> who wanted to add particle effects to a logo. With that in mind, I used the BitmapDataZone to create the example on the new site&#8217;s home page.</p>

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<div><a href="http://flintparticles.org/examples/logofire">Source code</a></div>]]></content:encoded>
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