Posts tagged as 'LFPUG'
Flint Presentation Slides
Yesterday’s presentation about the Flint Particle System at the London Flash Platform User Group went well. Everyone was very enthusiastic about Flint and I got a lot of ideas for features from the audience. Thank you to everyone who was there, and to Tink for organising it. I had a good time and I hope you did...
Posted on 29 February 2008 | no comments | continue reading
Particle System Presentation in London
I’m doing a presentation about the Flint Particle System this Thursday at the London Flash Platform User Group. As well as showing how to use Flint to create particle effects I’ll be delving into the underlying code architecture and showing how to customise Flint to your own requirements. I’ll also be looking...
Posted on 26 February 2008 | no comments | continue reading
Physics for Flash Games: Slides
It was great to see so many people at my presentation yesterday at LFPUG. The presentation seemed to go down very well and I had a great evening. Here’s the slides from my presentation. If you weren’t there, they may not make a lot of sense without my talking over the top of them, but I suspect lots of people who were there want to look at the code again.
Posted on 1 June 2007 | 7 comments | continue reading
Physics for Flash Games
On Thursday this week, I’m doing a presentation on Physics for Flash Games at the London Flash Platform User Group. It’s a tricky presentation to plan because there’s such a wide range of knowledge and ability among the audience but I think I’ve come up with a presentation that has something for everyone. Hope...
Posted on 29 May 2007 | 4 comments | continue reading