Version 2.1.2 of Flint released

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Today I released version 2.1.2 of Flint. This version includes two new renderers for 2D effects and a few small improvements.

  • VectorLineRenderer and BitmapLineRenderer are two new renderers that render particles as lines rather than discrete images. Each particle is rendered by drawing a line from its previous location to its current location. This enables the creation of effects like hair and grass.
  • To illustrate these renderers, this version includes a new example that draws grass.
  • An error in the DisplayObjectRenderer that caused particles to appear briefly at location 0,0 when the emitter started has been fixed.
  • An error where the 3d cameras were dependent on the IMXMLObject interface in Flex has been fixed - the dependency has been removed.
  • An error in the renderers where the code mistakenly assumed they were on the stage has been fixed.
  • An error in the createRectangleParticlesFromBitmapData method of the Particle3DUtils class which caused the center of the particles to not be in the center of the particle image has been fixed.

View the grass example here. Get the new version from GitHub or downloads and let me know of any bugs you find.

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Also in the collection Flint Particles